
Vendor: Cubicle 7
Type:
Price:
99.95
Warhammer Fantasy Roleplay - Winds of Magic
No description has been provided for this item.

Vendor: Cubicle 7
Type: Tabletop Gaming
Price:
54.95
Dr Who RPG All of Time and Space Volume 1
Four brand new RPG adventures for The Doctor Who Roleplaying Game. The perfect accessory/add-on for the core Doctor Who Roleplaying Game. Included scenarios take your players to Victorian London, Roman Egypt, An abandoned space station and Elizabethan England. Adversaries include cybermen, psychic vampires, bat monsters and Wolf-like alien killers

Vendor: Cubicle 7
Type:
Price:
84.95
Warhammer 40k RPG Imperium Maledictum Starter Set
Heresy and corruption have taken root in the Macharian Sector, a teeming expanse of industrious worlds in the God Emperor’s Imperium of Man. The fate of an entire sector lies in doubt. Powerful individuals from across the Imperium’s factions and their agents vie for control against dark cults, traitors, daemons and vile xenos who lurk shrouded in the ever-encroaching darkness.
In the grim darkness of the 41st Millennium, can you do what you must to survive?

Vendor: Cubicle 7
Type:
Price:
79.95
Warhammer Fantasy Roleplay High Elf Players Guide
A guide to the lands and culture of Ulthuan, and the High Elves that live there.
High Elves are great Characters to create and play. Their acute senses, athletic grace, perceptive minds, and long lives provide them with many natural advantages over the Humans of the Old World.
Added to this, their potential to achieve mastery in the fields of swordsmanship, archery, and magic, means that High Elves make the most of a life of adventure. They can develop into powerful Characters with access to a suite of abilities few can rival.
High Elves also present challenges. Controlling their emotions is key to making the best of them, their abilities require dedication to learn, and failure to keep abreast of the latest intrigues in the courts of Ulthuan could lead to a quick fall from grace.

Vendor: Cubicle 7
Type: Tabletop Gaming
Price:
79.99
Warhammer 40 000 RPG Wrath & Glory Litanies of the Lost
Bathed in the corrupt light of the Great Rift, the Gilead System is rife with peril. Vile xenos assail humanity from all sides, internecine strife between the factions of the Imperium threaten a catastrophic civil war, and daemonic entities penetrate reality from Cicatrix Maledictum.
Discover devious plots and unravel murderous mysteries amongst feuding faiths on the agri world of Ostia. Investigate tech heresy, mechanical misdemeanours, and arcane rituals amongst the manufactora of the forge world Avachrus. Protect the holy shrine world of Enoch from enemies without, and traitors within.
Litanies of the Lost contains four exciting scenarios suitable for Wrath & Glory characters of Tiers 1 and 2. These can be played as entertaining stand-alone adventures, or combined into a perilous planet-hopping campaign that highlights the political strife and myriad dangers present in the Gilead System.
Number of Players: 2+.

Vendor: Cubicle 7
Type:
Price:
69.95
Warhammer 40,000 - Wrath & Glory, Darktide - Extraction
‘Listen up rejects! Grendyl needs you to go down into the Snakestack and retrieve the airflow cogitator — but something nasty is brewing down there, so watch your backs…’
Explore the setting of Warhammer 40,000: Darktide as Inquisitor Grendyl dispatches you to the Snakestack, a lost region of Hive Tertium, to retrieve a lost archeotech cogitator.
The ventilation systems of the Snakestack breathe life into Tertium, but the depths of the hive are packed with traitor forces of the Moebian 6th, cultists pledged to the plague god Nurgle, and strange lost sects of the Mechanicus.
This 112 page book contains:
The Warhammer 40,000 Wrath & Glory Core Rulebook is required to play this campaign.

Vendor: Cubicle 7
Type:
Price:
289.95
Warhammer 40,000 Roleplay - Imperium Maledictum Inquisition Collectors Edition
The Macharian Sector is in peril. On all sides and from within, heretic, daemon and xenos threaten to destroy what the Emperor and his servant, Lord Solar Macharius, have built. As the Imperiums forces take to the battlefield, it falls to the Holy Orders of the Inquisition to wage their own secretive war. Wielding ultimate authority, Inquisitors and their acolytes face corruption and damnation at every turn. They must be exacting and merciless in their vigil to survive and preserve the soul of the Imperium. Though the doom they seek to avert is inevitable, it might yet be delayed, and only the Inquisition can hope to stave off the darkness that threatens to consume the entire galaxy.
The Inquisition Guides bring the Holy Orders of the Emperors Inquisition to life at your gaming table. This two-book limited edition set for Warhammer 40,000 Roleplay: Imperium Maledictum gives you all the tools and content you need to craft unforgettable and perilous investigations for your players and their acolytes. The Inquisition Players Guide and Inquisition GMs Guide within this edition have each been given a uniquely stunning cover treatment, contained within a handy and protective slipcase.
The Inquisition Guides require the Imperium Maledictum Core Rulebook to play.

Vendor: Cubicle 7
Type:
Price:
89.95
Warhammer 40,000 Roleplay - Imperium Maledictum Inquisition GM's Guide
Inquisitor Lord Hieronymo Drake is dead. Much like the sector itself, the Macharian Inquisition is in disarray but one Inquisitor has risen to the challenge of uniting them in Conclave. Beyond the countless heretics, daemonic influences and foul xenos lurks a threat that, left unchecked, could consume the whole sector. Can the conclaves Inquisitors and acolytes put their shadow wars aside and work together to purge this threat before it threatens the entire Imperium?
Inquisitor Lord Hieronymo Drake is dead. Much like the sector itself, the Macharian Inquisition is in disarray but one Inquisitor has risen to the challenge of uniting them in Conclave. Beyond the countless heretics, daemonic influences and foul xenos lurks a threat that, left unchecked, could consume the whole sector. Can the conclaves Inquisitors and acolytes put their shadow wars aside and work together to purge this threat before it threatens the entire Imperium? The Inquisition Guides bring the Holy Orders of the Emperors Inquisition to life at your gaming table. This second half of a thrilling two-book set for Warhammer 40,000 Roleplay: Imperium Maledictum, the Inquisition GMs Guide gives you all the tools and content you need to craft unforgettable and perilous investigations for your players and their acolytes.
The Inquisition GM's Guide requires the Imperium Maledictum Core Rulebook to play.

Vendor: Cubicle 7
Type:
Price:
79.95
Warhammer 40,000 Roleplay - Imperium Maledictum Inquisition Player's Guide
HEED THE CALL! JOIN THE HOLY ORDERS OF THE GOD-EMPEROR’S INQUISITION!
The Inquisition Guides bring the Holy Orders of the Emperors Inquisition to life at your gaming table.
This first half of an exciting two-book set for Warhammer 40,000 Roleplay: Imperium Maledictum, the Inquisition Players Guide lets you craft intimidating Inquisitors and their loyal acolytes and equip them with everything from ominous Daemon Weapons to loyal Psyber-Familiars.
Prepare yourself well for the thankless task of facing the enemies of the Imperium, for every assignment might very well be your last. Should you survive, your only reward will be a litany of fresh horrors to face. But if not you, then who?
The Inquisition Player's Guide requires the Imperium Maledictum Core Rulebook to play.

Vendor: Cubicle 7
Type: Tabletop Gaming
Price:
59.95
Warhammer 40k RPG Imperium Maledictum Gamesmaster Screen
The Imperium Maledictum Gamemaster’s Screen is an indispensable tool for every GM running an adventure in the grim dark future of Warhammer 40,000. Catering to all playstyles and experience levels, the GM Screen provides a wealth of valuable world-building tools.
The three-panel landscape screen features striking artwork that depicts a diverse group of Imperial agents surveying the heart of a densely populated hive city, poised to root out the Imperium's enemies. The screen's interior offers quick reference to crucial rules, helpful tables, and key information.
Macharian Miscellania, the accompanying 32-page booklet, is brimming with quick creation tables that allow GMs to generate characters from every faction and invent rumors on the fly. It also includes numerous world-building tables to add extra flair to roleplaying sessions. The booklet is rounded out with three intriguing short adventures that can be seamlessly integrated into any campaign, each offering unique plot hooks and mysteries to unravel.

Vendor: Cubicle 7
Type:
Price:
79.95
Warhammer 40K Wrath & Glory RPG Vow of Absolution
No description has been provided for this item.

Vendor: Cubicle 7
Type:
Price:
79.95
Warhammer 40K Wrath & Glory Threat Assessment Daemons & Heretics
Bring the forces of the Ruinous Powers to Warhammer 40,000 Roleplay: Wrath & Glory with this packed bestiary dedicated to those in service of the Dark Gods of Chaos!
Threat Assessment: Daemons & Heretics presents a wide array of new and exciting challenges, from the insidious cultists of the Dark Commune to terrible Heretic Astartes! Within its blood-stained pages, you’ll find ancient and powerful relics, mind-rending psychic powers, malevolent Greater Daemons of the Dark Gods, and much more, including;
Tools and advice to help craft your own nefarious cults in service to Chaos
An expansive array of new threats for your games
Powerful Daemons and followers of Khorne, Nurgle, Slaanesh, and Tzeentch
Iconic threats like Khorne Berzerkers and Slaaneshi Noise Marines
A comprehensive section dedicated to the Psychic Diabolus, the dread powers employed by servants of the Dark Gods
Threat Assessment: Daemons & Heretics is bursting with new Threats and Challenges for both GMs and players to get excited about. New and experienced GMs alike will find the expansive lore and abundance of new enemies great additions to their existing games or new adventures against the corrupting powers of Chaos. Threat Assessment: Daemons & Heretics is a must-have for anyone looking to learn about or bring the corrupting influence of the Dark Gods into their games of Warhammer 40,000 Roleplay: Wrath & Glory!

Vendor: Cubicle 7
Type: Tabletop Gaming
Price:
94.95
Warhammer Age of Sigmar RPG Soulbound Ulfenkarn
Ulfenkarn: City at the Edge of Death offers players and GMs a comprehensive city guide for running Warhammer Age of Sigmar: Soulbound games in the legendary Cursed City.
This book includes:

Vendor: Cubicle 7
Type: Tabletop Gaming
Price:
79.95
Warhammer Age of Sigmar Soulbound RPG Blackened Earth
Strike out into the forge-hot streets of Greywater Fastness in this brand new campaign for Warhammer Age of Sigmar: Soulbound. Blackened Earth is a thrilling five-part campaign set within the free city of Greywater Fastness in Ghyran, the Realm of life. Here, the Soulbound are tasked with steering this vital city of Sigmar away from its path of destruction. With monsters gnawing at the gates, allies turning into enemies, and warmongers fighting for dominance in the city, the Soulbound must use everything at their disposal to save the doomed city from immolation in the fires of war.
This book contains:
New terrifying monsters and allied NPCs for your Binding to encounter!

Vendor: Cubicle 7
Type: Tabletop Gaming
Price:
79.95
Warhammer Fantasy Roleplay 4th Edition Starter Set
The perfect introduction to Warhammer Fantasy Roleplay, this boxed set includes an introductory scenario designed to teach customers how to play, includes beautiful character portfolios, a guide to the town of Ubersriek and two ten-sided dice.

Vendor: Cubicle 7
Type: Tabletop Gaming
Price:
74.95
Warhammer Fantasy Roleplay Enemy Within Horned Rat Directors
The Horned Rat is the fourth volume of the revised and updated Director’s Cut of the Enemy Within, one of most highly regarded roleplaying campaigns ever written.
Building on the dramatic events at the end of Power Behind the Throne, recruiting your brave heroes into the service of the city of Middenheim for more drama and intrigue.
In the penultimate volume of the five-part series of grim and perilous Warhammer Fantasy Roleplay adventures, the tables are turned as enemies that have pursued the Characters since the beginning of the epic campaign are forced to defend themselves.
The time is right to uncover their schemes and break apart their organisation.
The Characters cannot afford to relax their guard celebrate their victories, as a new threat emerges from beneath their feet.
The fourth part of the Enemy Within campaign, conceived by legendary WFRP writer Graeme Davis with contributions by a team of talented WFRP writers.

Vendor: Cubicle 7
Type:
Price:
79.95
Warhammer Fantasy Roleplay Reikland Miscellanea
Across the Reikland, grim and perilous adventures, unfathomable intrigues, secretive schemes, and unpredictable magic can be found around every corner. From mysterious statues to ominous shrines, odd buildings and even odder characters, Reikland Miscellanea collects some of the most interesting oddities of the Reikland and beyond.
To mark Warhammer Fantasy Roleplay 4th Edition’s fifth year of publication, we’ve gathered some of our most popular articles in one place. Each item was previously only available in a digital-only format, and this print collection deserves a place on any collector’s bookshelf.
Reikland Miscellanea collates the following titles in one convenient package! Whether you’re a veteran of the Reikland’s muddy roads and winding waterways or a pristine adventurer ready to get your boots muddy, there’s something here for everyone.

Vendor: Cubicle 7
Type: Tabletop Gaming
Price:
79.95
Warhammer Fantasy Roleplay Sea of Claws
To the north lies the bitterly cold and tempestuous Sea of Claws. The sea separates the Empire from the lands of Norsca, where Marauder tribes beseech the forces of Chaos for glory and power and vast monsters make their lairs in the fjords. The coastal provinces of the Empire, desperate to escape the stranglehold of Marienburg, scramble to construct mighty navies and sea defences. Sailors, explorers, pirates, and wreckers all rub their hands in thought of the wealth to be won — but whilst a life on the ocean waves can reap great rewards, the risks are greater still.
Sea of Claws is a guide to adventuring on the seas of the Old World. This 160 page book contains:

Vendor: Cubicle 7
Type:
Price:
69.95
Warhammer Fantasy Roleplay Tribes And Tribulations
WARLIKE AND RAPACIOUS ORCS AND GOBLINS PLAGUE THE OLD WORLD AND BEYOND
Orcs and Goblins infest the wild corners of the Old World and beyond. They are creatures bound by a common ancestry, a love of bloodshed and violence, and the unifying spirit of the Waaagh! Orcs and Goblins are the perfect antagonists for any game of Warhammer Fantasy Roleplay. Tribes and Tribulations provides details on a number of these belligerent and spiteful creatures: Goblins, Orcs, Black Orcs, Hobgoblins, and Snotlings, as well as sections on Ogres and Trolls. Each specific tribe receives its own chapter, demonstrating the variety of Orc and Goblin warbands that plague the Old World and beyond.

Vendor: Cubicle 7
Type: Tabletop Gaming
Price:
79.95
Warhammer Fantasy Roleplay Ubersreik Adventures 3
Ubersreik Adventures III contains four exciting adventures, alongside a comprehensive introductory chapter that covers the dramatic events that have befallen the City of Ubersreik in the wake of the Turmoil and last days of The Enemy Within campaign. It includes new characters, locations and plots, and provides suggestions and advice on incorporating developments your characters may have experienced (or caused!) during the events of The Enemy Within campaign.
Ambitious noble families and the powerful Guild Masters vie for influence and control in the wake of direct Imperial control and characters familiar with Ubersreik or who already have a reputation may quickly find themselves caught up in the intricate plans and backhanded deceptions of those seeking power. Including;

Vendor: Cubicle 7
Type: Tabletop Gaming
Price:
99.95
Warhammer Fantasy RPG Lustria
Far from the shores of the Old World, across the Great Ocean, is the mysterious continent of Lustria. Tales tell of troves of golden treasure and repositories of arcane lore ready for the taking by those bold enough to risk it. Each week it seems that another ship full of hopeful adventurers departs to this new world on a voyage of exploration.
But those who make landfall on the shores of Lustria find themselves in an environment that is wholly inimical to warm-blooded life. The jungles seethe with venomous snakes, carnivorous lizards, poisonous flora, and deadly disease. The few precarious settlements that cling to the coast arouse the ire of Lustria’s oldest inhabitants, the Lizardmen, who sally forth from their temple-cities to destroy all who encroach on their territory.
This book contains all players and GMs of Warhammer Fantasy Roleplay need to set their adventures in the mysterious continent of Lustria. The book contains articles on:

Vendor: Cubicle 7
Type: Tabletop Gaming
Price:
194.95
Warhammer Fantasy RPG Lustria Collector's Edition
Warhammer Fantasy Roleplay, 4e: Lustria Collector's Edition.
Embossed details picked out in gold foil and dramatic dark green details illustrate a decoration associated with the Solar Engines of the Old One Chotek. The spine of the book is rounded with raised hubs, and the paper edges are edged in gold, giving the impression of a prized tome that may contain the notes of an adventurer to the hostile continent of Lustria.

Vendor: Cubicle 7
Type: Tabletop Gaming
Price:
59.95
Doctor Who 2E RPG Gamemaster's Screen
The Gamemaster’s Screen is a three-panel landscape screen with a stunning image of some of the Doctor’s many incarnations, which will inspire your players to ask themselves, “What would the Doctor do?” The interior contains the most used rules and tables, handy for both novice and seasoned Gamemasters to refer to in the middle of an epic adventure without slowing things down.
A 36-page booklet, the Gamemaster’s Guide, is also included. This fact-packed resource features advice for the Gamemaster, and a host of references and guidance to create memorable adventures at very short notice, along with a handful of exciting adventure hooks to get you started.

Vendor: Cubicle 7
Type: Tabletop Gaming
Price:
84.95
Doctor Who 2E RPG The 13th Doctor Sourcebook
This Sourcebook chronicles all of the Thirteenth Doctor’s adventures, not only on Earth with her new-found ‘fam’, but across the stars as new revelations are revealed that can destroy the very fabric of the Universe. Featuring details of all of the Doctor’s allies, enemies, aliens, and gadgets, this Sourcebook contains everything the Gamemaster could need for Doctor Who: The Roleplaying Game, as well as being an informative resource for fans of the show.
As the Doctor finds herself hurtling to Earth after her regeneration, she makes new friends that’ll accompany her on brand new adventures — discovering a mysterious past with the secretive Division, uncovering the plans of a new incarnation of the Master, trying to halt the relentless destruction of the Flux, to finding an incarnation of herself she didn’t know even existed.
It’ll be frantic, exciting, and may shake what you believe down to the core — but whatever happens it’ll be brilliant!
The Thirteenth Doctor Sourcebook contains:

Vendor: Cubicle 7
Type: Tabletop Gaming
Price:
64.95
Doctor Who RPG 2E A Stitch in Time
A Stitch in Time provides Gamemasters with a complete series of their own — ten episodes to play over ten weeks, each building to an epic finale that connects them all.
The ten adventures provided can be played in any order (except the explosive series finale), each offering potential sequels and continuations for an even more expansive campaign.
Will the characters find everything they need to save the planet Nhein?